Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition (0786948523)

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Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition

Author: Wizards RPG Team
Binding: Hardcover
Published: 2008-06-06
ISBN: 0786948523

$20.00


Features:

  • ISBN13: 9780786948529
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.
 

Dungeons and Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition

Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition
by: Wizards RPG Team


Editorial Review:

The second of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.

Customer Reviews:

Avg. Customer Rating: 3.0 / 5.0

will use again:

I choose this company for gaming books over their competitors because they didn't charge me seperate shipping for each item I ordered, but allowed entire order to be shipped together during ordering.
I will order again from this business

This DND in name only:

I had drifted from Dungeons & Dragons for a few years and recently felt like coming back to the game. I purchased the Monster Manual and Monster Manual 2 thinking that it would give me a few ideas for new adventures and such. I was greatly disappointed to see that the 4th edition format was now lockstep mapbased wargaming. The artwork was nice and there were a ew new monsters, but nothing of use for placing the monster in a dungeon or anywhere else in a game unless I was using the miniatures and maps.... more info

Very few monsters:

If you ever looked at the info on this book it claims to have 500+ monsters in it, this is both a lie and not a lie.
It is a lie: if you think of different monster meaning "skull lord and orc"
It is not a lie: if you think of each monster in it as different like "orc raider and orc bezerker are 2 different monsters"
That statement was made meaning the latter.
One thing upon opening it to the CR section is that you will realize that if you compare it to the 3.5 monster manual that the... more info

Leveled Monsters:

Well first of all there's old school Orcus on the front cover. he and Tarrasque make up the most powerful monsters here, in excess of 1,000 hit points. Monsters listed here I see in real life, and i mean like almost daily basis are: spider, rat, scorpion, snake, bear, wolf, beetle, boar, crodile, ghost, dwarf, hound, human and hyena. Classic old school monsters revisted are: imp, elemental, succubus, chimera, beholder, cyclops, death knight, demon, devil, dracolich, dragon, drider, dwarf, elf, gargoyle,... more info


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