Forgotten Realms Player's Guide: A 4th Edition D&D Supplement (Forgotten Realms Supplement) |
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Customer Reviews: Avg. Customer Rating: 3.5 / 5.0 Fogotten Realms Player's Handbook:
Players Guide for Forgotten Realms: A must have for playing in the Living Forgotten Realms. Swordmages are pretty dang cool. Much more helpful than the DM's guide. Some extra feats for core book characters, so at least another staple to have on the shelf. Lots of crunch. Little fluff: The player's guide is the second part of WOTC's re-introduction of the Forgotten Realms. It follows their new marketing paradigm...lots of mechanics, but little substance and flavor. Granted this book is for the players. The GM is recommended to buy the Campaign Setting. The mechanics are good. I like 4e mechanics, but I am not a fan of the big font, white spaces, and low page count in these books. A good addition to any D&D 4e game: I wasn't really sure whether I wanted to buy this book, since I have never run or played in a Forgotten Realms campaign. However, after previewing the book at a local store, I decided that the book had enough generic or easily-adaptable material to enrich my homebrew campaign. About 1/3 of the book provides a player's-eye "tour" of the various regions within the Forgotten Realms. This information is indispensable if you're playing in the (4e) Realms. The new classes -- swordmage, and the dark pact for...
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